
Currently, I'm designing a SaaS product at GBJ Buzz — building scalable design systems and end-to-end UX that's already pushed user engagement up by 25%. Before this, at ByteUprise, I shipped 15+ features that drove $500K in revenue and cut onboarding drop-offs by 35%.
I care about design that actually moves numbers — less pixel-pushing, more solving real problems. I'm particularly interested in how good systems thinking can scale UX for tens of thousands of users without breaking under pressure. Certified in NN/g UX methodologies, and always nerding out over interaction patterns and accessibility.
When I'm not in Figma, I'm out cycling, painting, or hunting down interesting local food somewhere new.
Designing a SaaS product end-to-end, shipping a scalable design system that boosted engagement by 25% and cut dev time by 30%.
Shipped 15+ features driving $500K in revenue, redesigned onboarding to cut drop-offs by 35%, and built a modular design system.
Prototyped a stroke detection app achieving 92% task completion with 200+ clinicians, and unified 30+ brand assets in Figma.
Redesigned 12 product packages for e-commerce clients, driving $150K in incremental sales through stronger shelf appeal.

Currently, I'm designing a SaaS product at GBJ Buzz — building scalable design systems and end-to-end UX that's already pushed user engagement up by 25%.
I care about design that actually moves numbers — less pixel-pushing, more solving real problems.
Designing a SaaS product end-to-end, shipping a scalable design system that boosted engagement by 25% and cut dev time by 30%.
Shipped 15+ features driving $500K in revenue, redesigned onboarding to cut drop-offs by 35%, and built a modular design system.
Prototyped a stroke detection app achieving 92% task completion with 200+ clinicians, and unified 30+ brand assets in Figma.
Redesigned 12 product packages for e-commerce clients, driving $150K in incremental sales through stronger shelf appeal.
Mentorship • Portfolio/CV review • Mock interview